AsyncImageDownloader Published to CocoaPods
@kylewbanks on Oct 14, 2013.
Written by Hey! 👋 I recently left my job as a software engineer to become a full-time indie game developer. After four years of development you can find my first game, Farewell North, on Xbox, Nintendo Switch, and Steam!
I've just published my iOS and Mac OS library for asynchronous image downloading, aptly named AsyncImageDownloader, to CocoaPods.
With CocoaPods installed, setting up your project with the library is easy. Create a file called 'Podfile' in the root of your project, and enter the following contents depending on which platform you're developing for:
# For iOS platform :ios, '5.0' # 5.0 and up is supported pod 'AsyncImageDownloader', '~> 1.0.0' # For Mac OS platform :osx pod 'AsyncImageDownloaderOSX', '~> 1.0.0'
With that done, run pod install from the root of your project, and then simply import AsyncImageDownloader:
#import <AsyncImageDownloader.h>
If you run into any trouble, check out CocoaPods.org, and for a tutorial on how to use AsyncImageDownloader, check out this post.
Let me know if this post was helpful on Twitter @kylewbanks or down below!